Add mouse2joy.c
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4834c19656
245
mouse2joy.c
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245
mouse2joy.c
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#include <assert.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <linux/input.h>
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#include <math.h>
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#include <signal.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <unistd.h>
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#include <libevdev.h>
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#include <linux/uinput.h>
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#define msleep(ms) usleep((ms)*1000)
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double clamp(double d, double min, double max) {
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const double t = d < min ? min : d;
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return t > max ? max : t;
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}
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static volatile unsigned char keepRunning = 1;
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// handle Ctrl+C
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static void sigintHandler(int x) {
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printf("Interrupted1\n");
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keepRunning = 0;
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}
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// enable and configure an absolute "position" analog channel
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static void setup_abs(int fd2, unsigned chan, int min, int max) {
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if (ioctl(fd2, UI_SET_ABSBIT, chan))
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perror("UI_SET_ABSBIT");
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struct uinput_abs_setup s = {
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.code = chan,
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.absinfo = {.minimum = min, .maximum = max},
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};
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if (ioctl(fd2, UI_ABS_SETUP, &s))
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perror("UI_ABS_SETUP");
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}
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int main() {
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// register CTRL+C
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signal(SIGINT, &sigintHandler);
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// Initialise Evdev
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struct libevdev *dev = NULL;
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int fd1;
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int rc = 1;
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int grabbed = 0;
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fd1 = open("/dev/input/event7", O_RDONLY | O_NONBLOCK);
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rc = libevdev_new_from_fd(fd1, &dev);
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if (rc < 0) {
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fprintf(stderr, "Failed to init libevdev (%s)\n", strerror(-rc));
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exit(1);
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}
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printf("Input device name: \"%s\"\n", libevdev_get_name(dev));
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printf("Input device ID: bus %#x vendor %#x product %#x\n",
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libevdev_get_id_bustype(dev), libevdev_get_id_vendor(dev),
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libevdev_get_id_product(dev));
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if (!libevdev_has_event_type(dev, EV_REL) ||
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!libevdev_has_event_code(dev, EV_KEY, BTN_LEFT)) {
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printf("This device does not look like a mouse\n");
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exit(1);
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}
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//rc = ioctl(fd1, EVIOCGRAB, (void *)1);
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//grabbed = 1;
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if (rc) {
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printf("Failed to grab mouse\n");
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exit(1);
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}
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// Initialise Uinput
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int fd2 = open("/dev/uinput", O_WRONLY | O_NONBLOCK);
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if (fd2 < 0) {
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perror("open /dev/uinput");
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return 1;
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}
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ioctl(fd2, UI_SET_EVBIT, EV_KEY); // enable button/key handling
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ioctl(fd2, UI_SET_KEYBIT, BTN_SOUTH);
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ioctl(fd2, UI_SET_KEYBIT, BTN_EAST);
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ioctl(fd2, UI_SET_KEYBIT, BTN_NORTH);
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ioctl(fd2, UI_SET_KEYBIT, BTN_WEST);
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ioctl(fd2, UI_SET_KEYBIT, BTN_Z);
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ioctl(fd2, UI_SET_KEYBIT, BTN_TL);
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ioctl(fd2, UI_SET_KEYBIT, BTN_TR);
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ioctl(fd2, UI_SET_KEYBIT, BTN_TL2);
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ioctl(fd2, UI_SET_KEYBIT, BTN_TR2);
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ioctl(fd2, UI_SET_KEYBIT, BTN_SELECT);
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ioctl(fd2, UI_SET_KEYBIT, BTN_START);
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ioctl(fd2, UI_SET_KEYBIT, BTN_MODE);
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ioctl(fd2, UI_SET_KEYBIT, BTN_THUMBL);
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ioctl(fd2, UI_SET_KEYBIT, BTN_THUMBR);
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#if 0
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ioctl(fd2, UI_SET_KEYBIT, BTN_TL);
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ioctl(fd2, UI_SET_KEYBIT, BTN_TR);
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ioctl(fd2, UI_SET_KEYBIT, BTN_TL2);
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ioctl(fd2, UI_SET_KEYBIT, BTN_TR2);
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ioctl(fd2, UI_SET_KEYBIT, BTN_START);
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ioctl(fd2, UI_SET_KEYBIT, BTN_SELECT);
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ioctl(fd2, UI_SET_KEYBIT, BTN_THUMBL);
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ioctl(fd2, UI_SET_KEYBIT, BTN_THUMBR);
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ioctl(fd2, UI_SET_KEYBIT, BTN_DPAD_UP);
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ioctl(fd2, UI_SET_KEYBIT, BTN_DPAD_DOWN);
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ioctl(fd2, UI_SET_KEYBIT, BTN_DPAD_LEFT);
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ioctl(fd2, UI_SET_KEYBIT, BTN_DPAD_RIGHT);
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#endif
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ioctl(fd2, UI_SET_EVBIT, EV_ABS); // enable analog absolute position handling
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setup_abs(fd2, ABS_X, -512, 512);
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setup_abs(fd2, ABS_Y, -512, 512);
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setup_abs(fd2, ABS_RX, -512, 512);
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setup_abs(fd2, ABS_RY, -512, 512);
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setup_abs(fd2, ABS_HAT0X, -1, 1);
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setup_abs(fd2, ABS_HAT0X, -1, 1);
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setup_abs(fd2, ABS_HAT0Y, -1, 1);
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#if 0
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setup_abs(fd2, ABS_RX, 0, 100);
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setup_abs(fd2, ABS_RY, 0, 100);
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setup_abs(fd2, ABS_RZ, 0, 100);
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#endif
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/*ioctl(fd2, UI_SET_EVBIT, EV_REL);
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ioctl(fd2, UI_SET_RELBIT, REL_X);
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ioctl(fd2, UI_SET_RELBIT, REL_Y);*/
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struct uinput_setup setup = {.name = "Pro Controller Emulator",
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.id = {
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.bustype = BUS_USB,
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.vendor = 0x3,
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.product = 0x3,
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.version = 2,
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}};
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if (ioctl(fd2, UI_DEV_SETUP, &setup)) {
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perror("UI_DEV_SETUP");
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return 1;
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}
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if (ioctl(fd2, UI_DEV_CREATE)) {
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perror("UI_DEV_CREATE");
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return 1;
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}
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// you can write events one at a time, but to save overhead we'll
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// update all of them in a single write
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// x and y are triangle wave 90 degrees out of phase
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// z ramps slowly
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// A B X Y buttons toggle at four different frequencies
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float x = 0;
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float y = 0;
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// int enabled = 0;
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int clear = 0;
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// cycle
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do {
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struct input_event ev_input;
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rc = libevdev_next_event(dev, LIBEVDEV_READ_FLAG_NORMAL, &ev_input);
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if (rc == 0) {
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/*printf("Event: %s %s %d\n",
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libevdev_event_type_get_name(ev_input.type),
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libevdev_event_code_get_name(ev_input.type, ev_input.code),
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ev_input.value);*/
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if (ev_input.code == BTN_SIDE || ev_input.code == BTN_EXTRA) {
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if (ev_input.value) {
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grabbed = !grabbed;
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//printf("grabbed %d\n", grabbed);
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ioctl(fd1, EVIOCGRAB, grabbed ? (void *)1 : (void *)0);
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}
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}
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if (ev_input.type == EV_REL) {
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if (ev_input.code == REL_X) {
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x += ev_input.value * 10;
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x = clamp(x, -512, 512);
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}
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if (ev_input.code == REL_Y) {
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y += ev_input.value * 10;
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y = clamp(y, -512, 512);
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}
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}
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}
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// x -= ((x>0) - (x<0)) * 2;
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//x *= 0.997;
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// x *= 0.998;
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x *= 0.99;
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y *= 0.99;
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if (fabs(x) > 0.5 || clear) {
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clear = 0;
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// printf("%f\n", x);
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struct input_event ev[2];
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memset(&ev, 0, sizeof ev);
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/*for (int i = -1024; i < 1024; i += 32) {
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putchar(i < x ? '|' : '-');
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}
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putchar('\n');*/
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ev[0].type = EV_ABS;
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ev[0].code = ABS_RX;
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ev[0].value = x;
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ev[1].type = EV_ABS;
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ev[1].code = ABS_RY;
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ev[1].value = y;
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ev[2].type = EV_SYN;
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ev[2].code = SYN_REPORT;
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ev[2].value = 0;
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if (write(fd2, &ev, sizeof ev) < 0) {
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perror("write");
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return 1;
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}
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}
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//msleep(1);
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usleep(500);
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} while (keepRunning && (rc == 1 || rc == 0 || rc == -EAGAIN));
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printf("Cleanup\n");
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if (grabbed) {
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ioctl(fd1, EVIOCGRAB, (void *)0);
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grabbed = 0;
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}
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}
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